IDFA DocLab: focus on digital reality

1 Dec

Last year, DocLab had “Interactive reality” in its title, this year it was  “Immersive reality”. We shifted from interactive to immersive, what does this mean? Since our physical reality is already both immersive and interactive, I suppose the novelty here is to question how we want to understand the role of factual storytelling in the […]

Aron Pilhofer: User Centered Design in the newsroom

18 Nov

  Aron Pilhofer is the newly appointed executive director of digital for The Guardian newspaper (see my article on i-Docs.org about his vision for Guardian Visuals). Before coming to the UK, Pilhofer was the New York Times’ associate managing editor for digital strategy. He is the guy that commissioned Snow Fall (proving the world that […]

An interview with Lance Weiler

23 Sep

The first chapter of the UX Series was dedicated to open up a debate on whether we should, or should not, use design thinking / UX / agile development / minimum viable product (etc…) methodologies while developing interactive documentaries. Over all creatives seemed to say “yes, of course” but did not really know how, or to which […]

The Learn Do Share (London) experience

10 Sep

Have you ever observed kids playing with lego blocks? Sometimes they start with an idea (I want to build the tallest possible tower), sometimes they invent a story (I am a princess that is getting lost in an enchanted world) and use the blocks as props to visualise the world they want to create, and […]